Bee Not Afraid
Made in under 48 hours for the EGD x SDGA 2023 Game Jam!
Discord: KShut#0339
Summary:
A lovecraftian bee-themed survival game. The bees you’ve been watching have been infected with a virus that turns them into mutant monsters. Survive for as long as possible by using any weapon at your disposal. Your sanity lowers as time progresses. The lower your sanity, the more dangerous the world becomes. When at the brink of insanity, you have a chance to regain a large chunk of sanity by defeating enemies within a short time, acting as your 2nd wind.
How long can you survive?
Controls:
- WASD/Arrows - Movement
- Mouse - Aim
- Left Click - Shoot
Tips:
- Sanity is regained by defeating enemies or picking up weapons!
- More enemies spawn during low sanity!
- Your sanity drains faster after a certain amount of time!
- A special guest appears after 2 minutes pass (in-game)
Credits:
Engine: Unity 2021.3.19f1
Source code: https://github.com/shutowl/Bee-not-afraid
Most assets were made by me, but assets not personally made were provided from https://opengameart.org/ and itch.io:
- Tilemap by https://game-endeavor.itch.io/ (https://game-endeavor.itch.io/mystic-woods)
- BGM by Matthew Pablo (https://opengameart.org/content/space-boss-battle-theme)
- SFX by shiru8bit (https://opengameart.org/content/nes-8-bit-sound-effects)
- SFX by OwlishMedia (https://opengameart.org/content/8-bit-sound-effect-pack)
- SFX by www.littlerobotsoundfactory.com (https://opengameart.org/content/8-bit-sound-effects-library)
- SFX by SubspaceAudio (https://opengameart.org/content/512-sound-effects-8-bit-style)
- Cover art uses the DOOM 2016 alternative cover art as a reference
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