Post Release Dev Notes


Because of the time constraints and IRL stuff, I couldn't make a proper tilemap in time, so for now, the game uses a temporary tilemap and limited audio. In the future, I plan to make the background look more like the hololive office with the two rooms being either a dancing or recording studio (still tentative of course).

Also, originally I was going to focus on one talent and have different colored mascots to sort instead. But I ended up having fun drawing some of the talents, then I didn't want to leave any of them out. So now it ended up including all of HoloEN lol.  However, making 15 talents was tough by myself, so I don't think I'm able to do every hololive talent, unless I had some help.

This was also technically the first time I've drawn chibi art, which made for good practice! If you wanna see more of my art, check out my twitter at https://twitter.com/shutowl

Edit: I only realize now that I did forget some small details in some of the talents' arts (like Mococo's missing pink highlights or Shiori's white hair tuft in the hold sprite), but that's just between you and me 👀.

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